Dafydd wrote:First, he's dead-on about the disdain for the convention of right-of-way that is sometimes present among SCA rapier and C&T fighters. While we probably are better off without a formal right-of-way convention in our rules, it's still a rule that adds realism to sport and practice fencing, not one that takes it away.
I categorically disagree. Both right-of-way and lack of it have their pro's & cons. It should be noted, by the way, that the largest component of modern sport fencers are epeeists; a discipline which has never seen right-of-way, ever. Double-touches are common, and in certain circumstances, a winning strategy in a <i>sport</i>.
The rules are gamed more than you would seriously believe when right-of-way is determined in foil - exaggerated and artificial actions (things I'd <i>never</i> do in a real sword fight) are sometimes employed to ensure to the judge of the match that <i>you</i> have right of way, and the other guy doesn't.
As well, right-of-way & electric equipment have completely destroyed any semblance that sabre bears to an actual sword fight.
W. Chisenhall
Head Coach, Fencing
University of Missouri
DukeAlaric (George S.) wrote:By the nature of the game, rapier tries to see how "light" they can hit someone and achieve their desired effect, while heavy tries to hit harder.
Your Grace,
I hope you'll pardon me if I seek to correct an error you may be making. While I can't speak for other kingdoms, I can state with certainty that rapier fighting in Atlantia does not seek to hit 'lighter', they seek to hit with a very specific calibration, which is <i>not</i> a touch....just as, I would wager, armoured combat seeks to do - I doubt that any worthy Atlantian knight hits as hard as he possibly can.
