blackbow wrote:I don't know anybody that hits or takes light that is in possession of any renown.
Neither condition is anyhere in my commentary... AoC
blackbow wrote:Well, I'm amazed at the agreement. Pleasantly. But I'll cover these in no particular order.
Enrico, Kilkenny, & whoever else thinks that there should be something indicating what armor is being swung at:
Nope. "A telling blow should leave no doubt" pretty well covers that for me. I only included "mark" and "welt" and "bruise" as options for discussion.
There are two schools of thought regarding what armor we ought to be wearing, just like there are two schools of thought regarding the "if you have to think about it" question. There's the "real armor is the only way" crowd, and there's the "whatever floats your boat" crowd.
If the SCA ever tries to enforce any sort of "armor as worn" rule then I will immediately request the BOD that the SCA move to a submission rule. Fight until you're bested, and you determine what constitutes bested. Corollary to that, when you guys start swinging at me with real swords, I'll put on real armor. Till then, meh.
That said, for the people that take lighter, good for you, but I didn't go to all the trouble of putting on my 12 lbs of helmet and chainmail for you to play tag with. This ain't tiddlywinks. If you want to play that game then there are plenty of groups out there that don't wear armor. Find one of them. There are places in the SCA that hit so light I could probably wrap a wifflebat in duct tape and win.
I was talking to some friends this past weekend and one of them said something I had never heard; he said that while there are people out there that think I take too hard a shot, that most of the people out there know that if they hit me and I take it, it was a legit, telling blow, and that anybody who thinks I ought to take lighter is just PO'd because I don't take bullshit shots.
That's pretty much a direct quote.
I like that. And I'm okay with that.
Blackbow
Kilkenny wrote:blackbow wrote:Well, I'm amazed at the agreement. Pleasantly. But I'll cover these in no particular order.
Enrico, Kilkenny, & whoever else thinks that there should be something indicating what armor is being swung at:
Nope. "A telling blow should leave no doubt" pretty well covers that for me. I only included "mark" and "welt" and "bruise" as options for discussion.
There are two schools of thought regarding what armor we ought to be wearing, just like there are two schools of thought regarding the "if you have to think about it" question. There's the "real armor is the only way" crowd, and there's the "whatever floats your boat" crowd.
If the SCA ever tries to enforce any sort of "armor as worn" rule then I will immediately request the BOD that the SCA move to a submission rule. Fight until you're bested, and you determine what constitutes bested. Corollary to that, when you guys start swinging at me with real swords, I'll put on real armor. Till then, meh.
That said, for the people that take lighter, good for you, but I didn't go to all the trouble of putting on my 12 lbs of helmet and chainmail for you to play tag with. This ain't tiddlywinks. If you want to play that game then there are plenty of groups out there that don't wear armor. Find one of them. There are places in the SCA that hit so light I could probably wrap a wifflebat in duct tape and win.
I was talking to some friends this past weekend and one of them said something I had never heard; he said that while there are people out there that think I take too hard a shot, that most of the people out there know that if they hit me and I take it, it was a legit, telling blow, and that anybody who thinks I ought to take lighter is just PO'd because I don't take bullshit shots.
That's pretty much a direct quote.
I like that. And I'm okay with that.
Blackbow
Wait a minute... "A telling blow should leave no doubt" is an escape clause that renders the entire process here meaningless.
And is there any need to address the whole concept that if a person accepts the blow "it was a legit, telling blow" ?
This argument boils down to people take what they take and a telling blow is defined by whether or not it was accepted.
Peace out.
G
Kilkenny wrote:http://local.msn.com/article.aspx?cp-documentid=24454814>1=24000
Oscad wrote:Based on the poll, and Blackbow's follow up commentary; this seems like less of an objective poll, and more like a tool to push an agenda. (Not necessarily a problem, but different than first presented.)
Here is the problem, you have asked us to define a subjective criteria "A telling blow", then given a list of objective options (bruise/welt/etc) and one subjective option "Leave no doubt."
Like there is any doubt as to the outcome of that poll??
But even better, you then seem to try and use that "definition" to support *your* view of how hard a "telling" blow is, or rather how hard it takes to "remove doubt".
We could just as easily continue the poll by asking "How hard of a hit does it take to 'remove all doubt'"?
(Generalizations approaching...)
In Meridies, I can hit someone pretty darn light, and he has no doubt that I hit him. In An Tir I must use a whole lot more effort to remove that doubt.
So to keep the 'answers' as supplied here, we are left with
"You must hit him as hard as he requires to call it good, and there is no such thing as a calibration problem, and no such thing as 'rhino-hides' in our game." Do you really think this is true?
If it is true, why do we try and teach people proper calibration when they first start? The basic An Tir and basic Meridies fighters have been *taught* how hard they need to be hit.
It reminds me of that George Carlin skit about driving.
We each always drive the perfect speed.
Anyone driving slower (and thus gets in our way) is an asshole.
Anyone driving faster, is a maniac.
You still have not address the issue I raised--there are times when you know you're dead, your opponent knows you're dead, and there's nothing you can do to stop them. In a tournament, among people who know each other well enough to judge such a situation and each other, what exactly is the problem with merely tapping them? In my experience, it certainly leaves no doubt--in my situation I was on my knees, with both sword and shield bound and useless, leaving me entirely undefended. I wouldn't have complained had my opponent clocked me hard--that's how I lost my legs in the first place--I just don't see the issue with accepting such a blow.I don't think it's possible for "Leave no doubt" to represent less than about a 6 on a 10 scale.
As one who has had a bone broken on the field (not due to calibration issues; when you literally ARE the battlefield and you're built like a toothpick, bad things happen), this is a bad way to define "calibration problem". Many of us would like to not get to that point. As I said earlier, what's the point of breaking your toys?And I simply can't believe that somebody who was demonstrably cheating in any melee or tournament wouldn't eventually run into somebody that could clean his clock and give him a mild concussion or broken bone, which is the easiest way to define "calibration problem."
Gregory wrote:You still have not address the issue I raised--there are times when you know you're dead, your opponent knows you're dead, and there's nothing you can do to stop them. In a tournament, among people who know each other well enough to judge such a situation and each other, what exactly is the problem with merely tapping them? In my experience, it certainly leaves no doubt--in my situation I was on my knees, with both sword and shield bound and useless, leaving me entirely undefended. I wouldn't have complained had my opponent clocked me hard--that's how I lost my legs in the first place--I just don't see the issue with accepting such a blow.I don't think it's possible for "Leave no doubt" to represent less than about a 6 on a 10 scale.
Honestly, I feel that the differrence between you and me is that you'd rather judge the contest on a more physical level, while I would rather judge it on a more intellectual level. You're more interested in how hard a blow is, I'm more interested in how clean the blow is. Neither is necessarily wrong; we each play the game to the best of our abilities, and we each have different value hierarchies. I'm just hesitant to say that one is better than the other. I'll fight either type of fighter, and have a lot of fun doing it.As one who has had a bone broken on the field (not due to calibration issues; when you literally ARE the battlefield and you're built like a toothpick, bad things happen), this is a bad way to define "calibration problem". Many of us would like to not get to that point. As I said earlier, what's the point of breaking your toys?And I simply can't believe that somebody who was demonstrably cheating in any melee or tournament wouldn't eventually run into somebody that could clean his clock and give him a mild concussion or broken bone, which is the easiest way to define "calibration problem."
Frederich Von Teufel wrote:I have fought in the SCA for more than 17 years now, in multiple different kingdoms, at local events, Crown Tournies, and at Pennsic. I have taught people their first lesson as well as faced Royalty of all sorts. During my career, I have always sought out the best, toughest opponents I could find; I was taught early on that the best way of becoming the best, is to face the best. Even if your opponent never says a word to you, they can't but help teach you, both on and off the field, by their actions.
What I have learned, through this observation, is that ACTUAL blow standards vary wildly. It depends upon who the fighters are, how well trained they are, even what Kingdom they reside in. For example, in Trimaris I observed that the "Blow Standard" included a 'touch to the face' that was lighter than a blow to elsewhere. This isn't to say that they demanded that a blow to the face be light, just that fighters were taught that since the conventions of combat state "open-faced helm" then blows should be accepted as if there were no armour to that area. By comparison, Atlantia and the East Kingdom tend to expect a comparitively higher level of force for blows to the face, perhaps with an understanding that a light blow to the unarmoured face would cause damage, but be unlikely to disable. A simple tap to the face would not normally be noticed in Atlantia by most fighters.
I have observed that a new fighter tends to both throw, and accept, lighter blows than they will a year from that point in time. Once they learn how to move a sword efficiently and they lose the fear of being hit, a fighters "Blow Standard" will naturally increase until it matches the "Blow Standard" of the his/her fellow fighters (meaning the opponents whom the fighter normally faces.) If a fighter changes the group with which he fights, his "Blow Standard" will adapt to the new group (as they adapt themselves to him at the same time.)
The Conventions of combat try to outline what the "Telling Blow" Standard should be, but it has a simple flaw. It lists the level of armour that each competitor is assumed to be wearing and then says, "Blows that would incapacitate through this armor are telling blows." The flaw is that "incapacitate" is not defined, and very few fighters throughout the Known World have actually swung a real, sharp sword against the appropriate armour to see what the result actually turn out to be. I leave that educational experience for someone else to spearhead.
My opinion is that the blows I throw should land with enough force on my opponent that they are left with no doubt it was a good blow, and then should be able to salute and retire back to their camp without some lasting injury preventing them from doing so. We all know this one, it's a law I do my best to live by, "Don't break your friends or their toys." I expect that a killing blow on me will land with a sharp, hard shock to a valid target and will leave me in no doubt that it was a good blow.
I accept that both I and my opponents (the new people or low skilled people who I am training aside) will walk away with bruises and welts. Damage that goes past that means that something went wrong during a fight, wether it was human-based or equipment-based needs to be determined and corrected. Likewise, walking away from a practice without bruises and welts usually means that the practice either got side tracked into something non-tourney-style, or the quality of my opponents wasn't as good as I would like them to be.
Frederich Von Teufel
bkillian wrote:a telling blow should hit your opponent in such a way that they know they have been bested. Truth is we should do away with "telling" as a descriptor.
Broadway wrote:I'm curious... who is the other guy, asside from me, who chose: "leave a bruise".
Seaan O'Hagan wrote:
I for example wear a padded cuise/gambesen and a maille shirt along with a kidney belt. If I get hit with a good shot there, I expect that it is going to have a signifigant sting and possibly bruising to it. A lord or lady wearing plate is going to have signifigantly different expectations.