4 on 1 Rule

For those of us who wish to talk about the many styles and facets of recreating Medieval armed combat.
User avatar
Trevor
Archive Member
Posts: 9717
Joined: Sun Aug 20, 2000 1:01 am
Location: Kansas City, MO USA

Post by Trevor »

seriously, I've been in many situations in Calontir where I fought against more than 4 at a time. It's not enforced that much, and mostly when one guy is surrounded and alone- it's just a nice gesture to someone who's totally screwed.
"Thomas you are the bad guy because you have dared to embrace such concepts as patriotism, duty, and honor. If you add fidelity, trust, courage, and fortitude you have the new version of the seven deadly sins. " -Winterfell

www.kcsword.com
User avatar
dukelogan
Archive Member
Posts: 5581
Joined: Fri Oct 11, 2002 1:01 am
Location: leading the downward spiral
Contact:

Post by dukelogan »

4 v 1 is a rule in atlantia as well.

regards
logan
Ebonwoulfe Armory is fully stocked with spears again! For now the only way to order them is to send an email to ebonwoulfearmory@gmail.com with the quantity and your shipping address. We will send a PayPal invoice in response including your shipping cost.
User avatar
Micah Nelson
Archive Member
Posts: 2175
Joined: Sat Jan 05, 2008 4:45 am
Location: El Paso, TX

Post by Micah Nelson »

Trevor wrote:
Meinhard wrote:
Baron Alcyoneus wrote:Calontir:

No more than four (4) fighters may attack a single opponent at the same time.


I was in Calontir for 3 years. Why didn't anyone mention this?


Because we wanted to gang up on you with more than 4 fighters at one time. :P

:wink:


Bring it! It's a lame rule, anyway. :twisted:
Overkill is underrated.
User avatar
Duke Areus
Archive Member
Posts: 610
Joined: Sat Jan 05, 2008 4:18 am
Location: Mesa, Az (Atenveldt)

Post by Duke Areus »

Definitely not at Estrella. Hell. I wouldn't know what to do if I couldn't go on the occasional Boat Ride ( one or two guys run a flank and get as many enemy troops to chase them as possible).

It works in my favor far more often than for my enemies. I once got a unit of 30 guys to chase me and my squire (now Count Morgan) during a multiple objective redoubt battle. We picked off 14 before they finally got us, but by that time we had kept them occupied for long enough that our army had secured the objective they were supposed to be guarding.

If there were only 4 (or 8 ) chasing us, that would have been over too quick :lol:
Phelan

Dux Bellorum Atenveldtus
User avatar
dukelogan
Archive Member
Posts: 5581
Joined: Fri Oct 11, 2002 1:01 am
Location: leading the downward spiral
Contact:

Post by dukelogan »

yep. another rule that has no bearing on "safety" since it is each of us that which makes our game "safe" and needs to be gotten rid of. i mean really, who determined that five dudes were magically "unsafe" but somehow four are?? makes no sense at all. its as stupid as our engagement rules, softer face thrusts, arrows that destroy armour, etc etc etc.

we can make our combat cleaner and more pure.

regards
logan

Duke Phelan wrote:Definitely not at Estrella. Hell. I wouldn't know what to do if I couldn't go on the occasional Boat Ride ( one or two guys run a flank and get as many enemy troops to chase them as possible).

It works in my favor far more often than for my enemies. I once got a unit of 30 guys to chase me and my squire (now Count Morgan) during a multiple objective redoubt battle. We picked off 14 before they finally got us, but by that time we had kept them occupied for long enough that our army had secured the objective they were supposed to be guarding.

If there were only 4 (or 8 ) chasing us, that would have been over too quick :lol:
Ebonwoulfe Armory is fully stocked with spears again! For now the only way to order them is to send an email to ebonwoulfearmory@gmail.com with the quantity and your shipping address. We will send a PayPal invoice in response including your shipping cost.
User avatar
Count Johnathan
Archive Member
Posts: 4700
Joined: Fri Jul 03, 2009 12:44 pm
Location: Kingdom of Atenveldt
Contact:

Post by Count Johnathan »

In many situations 4 on one would hardly be fair... for the 4 poor squeebs that attacked me or a lot of other guys I know.

4 random dudes, I'm probably going to take them out.

4 Squires, it's fair to bet that none of them would survive the encounter.

4 Knights, pretty unlikely to take all 4 out but not beyond the realm of possibility.

4 royals, that's just crap. It shouldn't and most likely wouldn't take 4 of them to get me. I still might get a few though on a really good day.

I have certainly seen others attack more than 4 folks at a time and not get touched. If some of us attack only 4 guys at a time people might think we were cheating. 8)
Hit hard, take light and improve your game.
Arminius
Archive Member
Posts: 301
Joined: Wed Jan 31, 2007 10:28 pm
Location: Tir Righ, An Tir

Post by Arminius »

Count Johnathan wrote:In many situations 4 on one would hardly be fair... for the 4 poor squeebs that attacked me or a lot of other guys I know.

4 random dudes, I'm probably going to take them out.

4 Squires, it's fair to bet that none of them would survive the encounter.

4 Knights, pretty unlikely to take all 4 out but not beyond the realm of possibility.

4 royals, that's just crap. It shouldn't and most likely wouldn't take 4 of them to get me. I still might get a few though on a really good day.


How about one random dude and a combat archer?
I will find a way or I will make one.

Sir Arminius Scorpius Savaracii - AnTir
Hrolfr
Archive Member
Posts: 18809
Joined: Tue Jan 29, 2002 2:01 am
Location: Riverdale, MI

Post by Hrolfr »

Arminius wrote:
Count Johnathan wrote:In many situations 4 on one would hardly be fair... for the 4 poor squeebs that attacked me or a lot of other guys I know.

4 random dudes, I'm probably going to take them out.

4 Squires, it's fair to bet that none of them would survive the encounter.

4 Knights, pretty unlikely to take all 4 out but not beyond the realm of possibility.

4 royals, that's just crap. It shouldn't and most likely wouldn't take 4 of them to get me. I still might get a few though on a really good day.


How about one random dude and a combat archer?


4 combat archers :twisted:
Sean F. Ryan
Writer's Tears is comparable to an angel standing on the edge of a cloud peeing on the back of your tongue!
User avatar
InsaneIrish
SQUEEE!
Posts: 18252
Joined: Thu Aug 10, 2000 1:01 am
Location: Jefferson City Mo. USA

Post by InsaneIrish »

Meinhard wrote:
Bring it! It's a lame rule, anyway. :twisted:


WHY is it a lame rule? The only thing it prevents is a brutal beat down on 1 person trying to his glorious last stand.

If you can't beat one person with 3 other guys helping, you don't deserve to win.


That being said, as others have pointed out, if you are that 1 person, and you charge a line all alone, then you get what you are asking for. :)

The 4on1 rule ONLY applies when the group is the aggressor against the 1.
Insane Irish

Quote: "Nissan Maxima"
(on Pennsic) I know that movie. It is the 13th warrior. A bunch of guys in armour that doesn't match itself or anybody elses, go on a trip and argue and get drunk and get laid and then fight Tuchux.
User avatar
Balin50
Archive Member
Posts: 1616
Joined: Mon Mar 24, 2008 12:44 pm
Location: atenveldt
Contact:

Post by Balin50 »

Hrolfr wrote:
Arminius wrote:
Count Johnathan wrote:In many situations 4 on one would hardly be fair... for the 4 poor squeebs that attacked me or a lot of other guys I know.

4 random dudes, I'm probably going to take them out.

4 Squires, it's fair to bet that none of them would survive the encounter.

4 Knights, pretty unlikely to take all 4 out but not beyond the realm of possibility.

4 royals, that's just crap. It shouldn't and most likely wouldn't take 4 of them to get me. I still might get a few though on a really good day.


How about one random dude and a combat archer?


4 combat archers :twisted:


Please everyone knows CAers can only kill people not looking at them. Besides they would all yield first.
We're going to hold on to him by the nose and we're going to kick him in the ass, We're going to kick the hell out of him all the time and we're going to go through him like crap through a goose.
Patton
raito
Archive Member
Posts: 4932
Joined: Wed Jun 02, 2004 9:48 am
Location: Madison, WI

Post by raito »

We have the 4 on 1 rule in Northshield, except...

Someone holding that ball pointed out that CA engage everyone they can hit, so if you're within range of 4 CA on the field, no one can hit you with a sword.

Lookee! I have my own rule. :twisted:
User avatar
Count Johnathan
Archive Member
Posts: 4700
Joined: Fri Jul 03, 2009 12:44 pm
Location: Kingdom of Atenveldt
Contact:

Post by Count Johnathan »

Nice work Raito!

So if there are 4 combat archers on the other side nobody else is allowed to attack. That is delightful. Perhaps I shall change my stance on CA now that it could provide me with such an advantage! :wink:
Hit hard, take light and improve your game.
User avatar
Glaukos the Athenian
Archive Member
Posts: 10605
Joined: Sun Oct 15, 2006 10:32 am
Location: In the front line of the Atlantian phalanx...

Post by Glaukos the Athenian »

InsaneIrish wrote:
That being said, as others have pointed out, if you are that 1 person, and you charge a line all alone, then you get what you are asking for. :)

The 4on1 rule ONLY applies when the group is the aggressor against the 1.


Precisely.
Glaukos the Athenian
Squire to Sir Guy Lestrange

Benedictus dominus Deus meus, qui docet manus meas ad proelium, et digitos meos ad bellum.
User avatar
Micah Nelson
Archive Member
Posts: 2175
Joined: Sat Jan 05, 2008 4:45 am
Location: El Paso, TX

Post by Micah Nelson »

InsaneIrish wrote:
Meinhard wrote:
Bring it! It's a lame rule, anyway. :twisted:


WHY is it a lame rule? The only thing it prevents is a brutal beat down on 1 person trying to his glorious last stand.

If you can't beat one person with 3 other guys helping, you don't deserve to win.


That being said, as others have pointed out, if you are that 1 person, and you charge a line all alone, then you get what you are asking for. :)

The 4on1 rule ONLY applies when the group is the aggressor against the 1.


Whaddaya' mean OTHERS?
Meinhard wrote:[...] If you rush into a group of enemy combatants by your lonesome, I see no reason you shouldn't suffer for it at the hands of as many people as can reach you.


Yeah, it's a crap situation to be in if you're the one guy, but you always have the option of going and looking for your friends. If you're ever the one guy against 20 or so, you have a choice to make: glorious smacky-whacky-ouchy "death" or tactical retreat. Don't like it? Tough biscuits.

Also, if you happen to be the one guy AND an epic badass superstick, you also have the option of whuppin' all those punks and walkin' away a legend. 8)
Overkill is underrated.
User avatar
Dauyd
Archive Member
Posts: 3023
Joined: Sun Aug 31, 2008 10:51 pm
Location: Northshield

Post by Dauyd »

One thing to consider is that the 4 on 1 thing doesn't mean 4 guys attack you while everybody else leaves.

You can have 20 guys in front of you. Only 4 can be engaged with you. Kill one, and one of the other 16 guys jumps in and starts swinging.

You'd still have to kill all 20 guys, but only 4 can be actively attacking at one time. You'd have to kill 17 guys before you'd reduce the 4 on 1 to a 3 on 1.
zippy
Archive Member
Posts: 870
Joined: Tue Jul 23, 2002 1:01 am
Location: Boston, MA

Post by zippy »

i have seen phelan and walrick both do that trick phelan mentions
send only 4 guys after them
and they might not come back
i saw walrick pick off people at pennsic doing that
they would stutter with who was gonna charge
then people died
this rule is for the masses not the heroes
there are individuals in my kingdom i would send units after
and still worry
heroes tend to draw other heroes to them at a fast rate
what seems like one against many can change quickly
then your 4 on 1 rule got your army killed
technically
by one dude
User avatar
Sasha_Khan
Archive Member
Posts: 5996
Joined: Wed Jul 02, 2003 1:01 am
Location: Manzanar, California/Calafia, Caid

Post by Sasha_Khan »

While I was far from a War God, bathed in a nimbus of light , 4 on 1 - with me as the one, well - that's a bit unfair for the four. :D

Unless those four actually train together, they tend to get in each other's way - making it is easy for someone with a good eye to maximize their ineffectiveness while picking them off.
Gürcü Iskender - the crazy dervish
-----------
"Careful of that big brush. " - D. Sebastion

"A life without love is a life lived in vain" - Elif Şafak, Turkish novelist
User avatar
Sigifrith Hauknefr
Archive Member
Posts: 1430
Joined: Sat Jan 05, 2008 1:12 am

Post by Sigifrith Hauknefr »

It's actually irrelevant to western kingdoms since we have Declared Dead on the Ground. If anyone requires more than 2-3 people you can just run him over. The rule is only really applicable to 'legged' opponents anyway.

People don't usually last long enough to count to 4.
Dont preach fair to me, i have a degree in music. - Violen
Takeyama
Archive Member
Posts: 384
Joined: Wed May 20, 2009 11:12 pm
Location: Loc-Salann, Artemisia

Post by Takeyama »

I haven't heard of anything like that here, though I have not studied the marshal handbook. I think the other locals here call 4 to 1 a "target rich environment" Your mileage may vary...
"I dunno, with the Byzantine, the Serbian, the Irish and Norse vikings, the samuari and the Scottish Knight to lead them it sounds a bit like the beginning of a horribly epic but probably epically horrible adventure story"
User avatar
Godric of Castlemont
Archive Member
Posts: 373
Joined: Wed Mar 30, 2005 12:32 pm
Location: California Central Coast
Contact:

Post by Godric of Castlemont »

Sigifrith Hauknefr wrote:It's actually irrelevant to western kingdoms since we have Declared Dead on the Ground. If anyone requires more than 2-3 people you can just run him over. The rule is only really applicable to 'legged' opponents anyway.

People don't usually last long enough to count to 4.


Hmmm..... You bring up an interesting point, let me throw this out there;

Is it within the spirit of the rules to intentional "ground" an opponent? Can 4 run over 1 to ground them, with the intent to grounding them (rather than striking them)?

I have spent many years studying martial arts, can I use a gauntleted hand to legally grasp a persons weapon haft and ground them with then intent of killing them on the ground?

Is there a difference? If so what?
"All that is necessary for the triumph of evil is that good men do nothing." (Edmund Burke)
User avatar
Murdock
Something Different
Posts: 17705
Joined: Mon Jan 29, 2001 2:01 am
Location: Milwaukee, Wi U S of freakin A
Contact:

Post by Murdock »

This thread reminds me of a Ron White Joke

"i didn't know how many guys it would take to kick my ass, but i knew how many they were gonna use"
erloas
Archive Member
Posts: 117
Joined: Thu Nov 25, 2010 1:44 pm

Post by erloas »

Godric of Castlemont wrote:Hmmm..... You bring up an interesting point, let me throw this out there;

Is it within the spirit of the rules to intentional "ground" an opponent? Can 4 run over 1 to ground them, with the intent to grounding them (rather than striking them)?

I have spent many years studying martial arts, can I use a gauntleted hand to legally grasp a persons weapon haft and ground them with then intent of killing them on the ground?

Is there a difference? If so what?


Well I know at wars it is often the case where when someone is being charged (especially some of the larger spear/glaive fighters) they will set and body check the person charging them with the intent to call them dead on the ground when they fall on their back.

Not sure on the technicalities of it, but at least the feel I got was that it was perfectly fine to knock someone down with a body check and call them dead on the ground, but something like trying to trip, or grab them and throw them down wouldn't be. Mostly because the first is expected contact in any situation where people are charging and the latter is more of grappling.

At least in a war setting when you know the person you are facing has better weapon skill (or in close and you have a long weapon you can't even use) just trying to run them over is often the most practical option.
Doorman
Archive Member
Posts: 2739
Joined: Tue Mar 30, 2010 5:38 pm
Location: Go to the middle of nowhere, hang a left and go past BFE. I'm the crazy guy standing under a tree.
Contact:

Post by Doorman »

Sigifrith Hauknefr wrote:It's actually irrelevant to western kingdoms since we have Declared Dead on the Ground. If anyone requires more than 2-3 people you can just run him over. The rule is only really applicable to 'legged' opponents anyway.

People don't usually last long enough to count to 4.


Wow...just :shock:

I wish I could use this in Atlantia. LOL. Go to a melee. spend the entire day pancaking people. Spend the night at the fire "I 'killed' 47 people today! and I only swung my sword twice!" :twisted:
Avada Kedavera, meet Avtomat Kalashnikova
Halvgrimr wrote:I don't have the time to write like a English major when I am doing drive bys
FrauHirsch
Archive Member
Posts: 4520
Joined: Fri Jan 26, 2001 2:01 am
Location: San Diego, CA, USA
Contact:

Post by FrauHirsch »

Godric of Castlemont wrote:
Sigifrith Hauknefr wrote:It's actually irrelevant to western kingdoms since we have Declared Dead on the Ground. If anyone requires more than 2-3 people you can just run him over. The rule is only really applicable to 'legged' opponents anyway.

People don't usually last long enough to count to 4.


Hmmm..... You bring up an interesting point, let me throw this out there;

Is it within the spirit of the rules to intentional "ground" an opponent? Can 4 run over 1 to ground them, with the intent to grounding them (rather than striking them)?

I have spent many years studying martial arts, can I use a gauntleted hand to legally grasp a persons weapon haft and ground them with then intent of killing them on the ground?

Is there a difference? If so what?


In single combat - No, it just causes the fight to stop.

In a war - you bet. knock 'em down (as long as you don't use your shield against their body.) Then "dead on the ground".

Using a guantletted hand to ground someone in a melee is not usually very easy. Most are pushed down with shields, though I have knocked people down on purpose with an oblique thrust to a shield with a spear timed to be when they are in mid-stride.
FrauHirsch
Archive Member
Posts: 4520
Joined: Fri Jan 26, 2001 2:01 am
Location: San Diego, CA, USA
Contact:

Post by FrauHirsch »

Doorman wrote:
Sigifrith Hauknefr wrote:It's actually irrelevant to western kingdoms since we have Declared Dead on the Ground. If anyone requires more than 2-3 people you can just run him over. The rule is only really applicable to 'legged' opponents anyway.

People don't usually last long enough to count to 4.


Wow...just :shock:

I wish I could use this in Atlantia. LOL. Go to a melee. spend the entire day pancaking people. Spend the night at the fire "I 'killed' 47 people today! and I only swung my sword twice!" :twisted:


Its really not always that easy to get the dead on the ground to stick if people are working as a team. If one of us falls or is knocked down, the others protect our buddy. You have to be able to have enough time to put your weapon on their chest and say "Dead on the Ground". This takes a couple seconds of focus that will cause you to die quickly if the person on the ground is well-protected. Often people who are knocked down can get back up because the final "dead on the ground' phase was never completed.
User avatar
dukelogan
Archive Member
Posts: 5581
Joined: Fri Oct 11, 2002 1:01 am
Location: leading the downward spiral
Contact:

Post by dukelogan »

why not just strike them?

regards
logan

FrauHirsch wrote:
Doorman wrote:
Sigifrith Hauknefr wrote:It's actually irrelevant to western kingdoms since we have Declared Dead on the Ground. If anyone requires more than 2-3 people you can just run him over. The rule is only really applicable to 'legged' opponents anyway.

People don't usually last long enough to count to 4.


Wow...just :shock:

I wish I could use this in Atlantia. LOL. Go to a melee. spend the entire day pancaking people. Spend the night at the fire "I 'killed' 47 people today! and I only swung my sword twice!" :twisted:


Its really not always that easy to get the dead on the ground to stick if people are working as a team. If one of us falls or is knocked down, the others protect our buddy. You have to be able to have enough time to put your weapon on their chest and say "Dead on the Ground". This takes a couple seconds of focus that will cause you to die quickly if the person on the ground is well-protected. Often people who are knocked down can get back up because the final "dead on the ground' phase was never completed.
Ebonwoulfe Armory is fully stocked with spears again! For now the only way to order them is to send an email to ebonwoulfearmory@gmail.com with the quantity and your shipping address. We will send a PayPal invoice in response including your shipping cost.
User avatar
Count Johnathan
Archive Member
Posts: 4700
Joined: Fri Jul 03, 2009 12:44 pm
Location: Kingdom of Atenveldt
Contact:

Post by Count Johnathan »

dukelogan wrote:why not just strike them?

regards
logan



Because this is a chivalric fighting game. :wink:

Because they are prone and unable to defend themselves. If you don't have time to lay the weapon on them and tell them they are dead they usually are out of striking range anyway. It takes about the same amount of time to do either.

If they are standing you hit them. If they are getting up you hit them. If they are laying on the ground you simply tell them they are dead so long as you are within weapons reach of them. it is polite and reduces the chance of injuring a prone opponent.
Hit hard, take light and improve your game.
User avatar
dukelogan
Archive Member
Posts: 5581
Joined: Fri Oct 11, 2002 1:01 am
Location: leading the downward spiral
Contact:

Post by dukelogan »

can they cover themselves with thier shield or use thier weapon to prevent your weapon from being laid across them?

regards
logan

Count Johnathan wrote:
dukelogan wrote:why not just strike them?

regards
logan



Because this is a chivalric fighting game. :wink:

Because they are prone and unable to defend themselves. If you don't have time to lay the weapon on them and tell them they are dead they usually are out of striking range anyway. It takes about the same amount of time to do either.

If they are standing you hit them. If they are getting up you hit them. If they are laying on the ground you simply tell them they are dead so long as you are within weapons reach of them. it is polite and reduces the chance of injuring a prone opponent.
Ebonwoulfe Armory is fully stocked with spears again! For now the only way to order them is to send an email to ebonwoulfearmory@gmail.com with the quantity and your shipping address. We will send a PayPal invoice in response including your shipping cost.
User avatar
Godric of Castlemont
Archive Member
Posts: 373
Joined: Wed Mar 30, 2005 12:32 pm
Location: California Central Coast
Contact:

Post by Godric of Castlemont »

As I understand it, no you can not "block" dead on the ground. It tends to be applied in the same manner as dead from behind, as in "I could hit you but I am choosing not to".

As to grabbing a weapon to throw or ground a fighter, there are a number of ways to make it work none of which are "nice". The probability of injury goes up quite a bit if you are to add falls to SCA combat. While there are a number of people who are capable of taking a fall in the SCA combat word, a greater number would most likely try to catch themselves with their arms or something similar that would result in significant injury. No fun all around. As far as I can tell there is no rule against using a armored hand to grasp a weapon haft and do something resulting in a fall for the weapon holder, the issue would not be CAN you do it but SHOULD you do it.

Personally I say NO! This is a silly game we play on weekends and I choose not to do something that would increase the risk to my fellow players. I see "DOTG" (dead on the ground) as a tool to keep people from getting hurt when they fall. if some one had been knocked down in the charge, the likelihood of their being blind sided when they stand is pretty high thus DOTG to keep them from getting creamed. I have no problem with the crash of a charge possibly knocking people down, part of the fun of the game, but when you intend to knock someone down you are in my mind starting to cross a line that should not be crossed. We kill with weapons, that is the nature of the game, when we start to kill with something besides a weapon the nature of the game changes. While I think it is pretty cool to be able to add a little grappling to SCA style combat from time to time (once had a great knife fight in a tourney with more grappling that was legal, but we both had a really fun time!), I understand that most SCA fighters are not capable of safely dealing with that level of play.
"All that is necessary for the triumph of evil is that good men do nothing." (Edmund Burke)
User avatar
Count Johnathan
Archive Member
Posts: 4700
Joined: Fri Jul 03, 2009 12:44 pm
Location: Kingdom of Atenveldt
Contact:

Post by Count Johnathan »

dukelogan wrote:can they cover themselves with thier shield or use thier weapon to prevent your weapon from being laid across them?

regards
logan



No you can't "block" dead on the ground. On the west coast we are all familiar with how it works so it is generally understood that if you are down and somebody is able to make contact with their weapon on your body or shield and tells you you are dead... then you are dead. They were being nice so it's best not to bend the spirit of the rule or else get gacked hard and repeatedly by the person who was just being nice to you ... and their buddies. No 4 on one rule here. Keeps it pretty civil.

It works pretty well.
Hit hard, take light and improve your game.
User avatar
Sigifrith Hauknefr
Archive Member
Posts: 1430
Joined: Sat Jan 05, 2008 1:12 am

Post by Sigifrith Hauknefr »

Godric of Castlemont wrote:I
Is it within the spirit of the rules to intentional "ground" an opponent? Can 4 run over 1 to ground them, with the intent to grounding them (rather than striking them)?


Some of think it's fine and and a good time. It's considered "rough play", though. I don't see how 4 guys is better for knocking over someone than 1. You could squish them, I guess though. Even 2 on 1 requires some precision shield bashing.

I have spent many years studying martial arts, can I use a gauntleted hand to legally grasp a persons weapon haft and ground them with then intent of killing them on the ground?

Is there a difference? If so what?


The difference is that a "shield check" is legal move if it hits the persons' shield or weapon. Also, we allow (in practice, the rules as written are, of course, vauge) cross checks with poles - although you are supposed to check the shield/weapon, not body.

In practice, in war, there is a fair amount of shield/haft to body contact.

You could probably get away with grabbing a haft with a gaunlet and throwing them, but it's clearly grappling. You cannot just bear hug someone with your arms and throw them down.
Last edited by Sigifrith Hauknefr on Wed Jan 05, 2011 3:48 pm, edited 1 time in total.
Dont preach fair to me, i have a degree in music. - Violen
User avatar
Sigifrith Hauknefr
Archive Member
Posts: 1430
Joined: Sat Jan 05, 2008 1:12 am

Post by Sigifrith Hauknefr »

Doorman wrote:
Sigifrith Hauknefr wrote:It's actually irrelevant to western kingdoms since we have Declared Dead on the Ground. If anyone requires more than 2-3 people you can just run him over. The rule is only really applicable to 'legged' opponents anyway.

People don't usually last long enough to count to 4.


Wow...just :shock:

I wish I could use this in Atlantia. LOL. Go to a melee. spend the entire day pancaking people. Spend the night at the fire "I 'killed' 47 people today! and I only swung my sword twice!" :twisted:


People from Atlantia (and sometimes the East) always say this. And they never come out to Estrella and actually try it. Keep in mind that it's at least a 2 step drill... the person has to be pancaked and THEN declared dead... which usually means they have to be isolated or overrun and surrounded.
Dont preach fair to me, i have a degree in music. - Violen
User avatar
Godric of Castlemont
Archive Member
Posts: 373
Joined: Wed Mar 30, 2005 12:32 pm
Location: California Central Coast
Contact:

Post by Godric of Castlemont »


The difference is that a "shield check" is legal move if it hits the persons' shield or weapon. Also, we allow (in practice, the rules as written are, of course, vauge) cross checks with poles - although you are supposed to check the shield/weapon, not body.

In practice, in war, there is a fair amount of shield/haft to body contact.

You could probably get away with grabbing a haft with a gaunlet and throwing them, but it's clearly grappling. You cannot just bear hug someone with your arms and throw them down.


I do not believe it is grappling. Perhaps I am splitting hairs, but I don't think the rules mark a difference between the following:

With an armored hand I grab a spear and pull, the spearman falls.

and

With an armored hand I grab a spear and pull, with the intent of making the spearman fall and the spearman falls.


Can I grab a weapon? It seems clear the rules provide for that. Can I grab a person? The rules clearly state no, I can not. Where to we draw the line between what is grabbing with the intent to destabilize and what is grappling?

Can you grapple a weapon? Would grabbing a weapon to take it from the fighters hands be grappling a weapon? It is a normal occurrence in war to have a spear pulled from the hands of a spearman, the rules seem to account for this. What if they won't let go and they fall and you kill them on the ground?

Sigifrith, thank you for playing the counter my position here. Personally I think our best ideas come from debate and discussion. I am always willing to look from a differing position.
"All that is necessary for the triumph of evil is that good men do nothing." (Edmund Burke)
FrauHirsch
Archive Member
Posts: 4520
Joined: Fri Jan 26, 2001 2:01 am
Location: San Diego, CA, USA
Contact:

Post by FrauHirsch »

Yes, you could grab a weapon and try to throw someone. Its just not all that easy. As Sigifrith already pointed out, the 2 step process takes time, and if people working as a team,the team will try to stop the DTFG. Also the folks using hafted weapons expect the occasional attempt to grab their weapons and have various ways to counter it, and many will just let go rather than being pulled down.

I believe the safety issue is not about discouraging people from falling (at least out here). Falling has been the most typical way of acknowledging a telling blow forever. Its that when we normally get hit, we unconsciously start moving away from the blow as it strikes. There is no ability too do that when you are between a sword and the ground. There is no give, thus making the body take all the pounding. For minimally armored people, this could be really bad.

Big charges with pileups are the norm for bridges and castles, but relatively few DDotG's actually happen.
User avatar
Sigifrith Hauknefr
Archive Member
Posts: 1430
Joined: Sat Jan 05, 2008 1:12 am

Post by Sigifrith Hauknefr »

Godric - you are right!

I forgot about spear snatching! Totally legal. You can also grab shields with a gauntlet too! Obviously "intent" is somewhat irrevelent there. Since if you grab my spear I have 3 options:

1) Let go (possibly involuntarily)
2) Pull harder than you and rip it out of your hand
3) Fall over (with concomitant chance of DDoG.

It's not really on the "grabber" to declare his intent to say.

Some people find this rude (not as rude as being shot with an arrow, at least on average).
Dont preach fair to me, i have a degree in music. - Violen
Post Reply