Thank you, Mac, your words means a lot! But main credits is yours and other guys here, I was merely a mindless tool - I wouldnt know what to aim for without AA.
I came up with idea to estabilish pattern on besagews with a center punch - "dot lines" masked most of stake marks and its looking much better. Another little cheating.
I got overall idea for arms construction from these:

Pauldron part is indeed based on st.Florian, since it was my first attempt on pauldrons, I wanted to rely on your cobwebs thread with lots of pictures and info.
As for mobility... My modern mind keeps telling me that well made armour should not limit wearer at all, but I know its not true. My problem is, I dont really know for sure how much of a mobility is ok, what motion range should be allowed and which moves are redundant.
Lets say in that gear I can do:
- t-pose
- reach up to take a book from upper shelf
- reach both arms forward and grab my elbows
- reach both arms forward and clap my hands with minimal elbow bending(if Id replaced pauldrons front rivets with leather I could do it with straight arms)
-pick something up from a floor without crouching(barely)
Pauldrons dont catch under breast- and backplate, unless I do moves wider than "generic fight moves", as I imagine them. My experience in fighting exclude armored combat, only unarmed, un-armored martial arts, though.
- "There's three of you, and only one of me. But that doesn't mean there are more of you. It's a mathematical paradox and an exception from the rule.
- What? What does that mean?
- That means *uck off. While you still can".