Think I have really turned a corner in this armor making stuff. I look at some of my early goodies and really hold my nose now. The nuances of making a good piece of armor and JUST a piece of armor are starting to stick. The idea of just bending a piece of metal to add to a project is not something I consider any longer. It must be hammered dammit!
Here is a pic of a knee I knocked out yesterday. Pictures only tell so much do to a lack of third dimension, but you get the drift. Usually only make stuff later 14th to 15th, but am going to hang a rondel on this set for some reason so there is no wing on the pattern. Again, no particular reason, just haven't done anything without a wing and wanted to have a go at it. Posted these on facebook, hope the link works for anyone wanting to look at them.
The nuances I was trying for:
Lames properly hidden when compressed and no real gaps when they are extended.
Decently deep cop with a good overall shape. There are no flat points on the cop anywhere. The raising on the ends is subtle, but it is there. Was raised because I really notice the difference between my dishing and raising and I feel like I have a lot more control on the shape when I am raising.
The lames are slightly dished but not overly so. I could probably have filled up the last bit of gap when they are extended fully, but I didn't take all the time on the shaping that I should have.
The crease is straight and sharp.
Bout it. I know the boys on here are turning these things out with a hell of a lot less time then it took me and are getting superior results, but I am pretty proud of this one and can't wait to get going on the rest of the leg. I could have hoped for a bit more motion in the articulation but it is grounding out exactly where it is supposed to be due to the shape of the cop and I didn't want to take it any deeper. Figure I can add two more lames if it does not give me all the bend I want.
Critiques are welcome.
http://www.facebook.com/album.php?aid=17413&id=1834528312
