[SCA] How to tone down your calibration?

For those of us who wish to talk about the many styles and facets of recreating Medieval armed combat.
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Ewan
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[SCA] How to tone down your calibration?

Post by Ewan »

Hi there,

I've noticed a few comments lately from people I'm fighting that lead me to believe I'm hittin on the upper side of "Hard".

My question is this: If force = (mass x velocity) how can I tone down the force while still maintaining the speed I need to penetrate someones defense?

There are people I fight that want the higher calibration (that is what I want as well from my opponent) but there are fighters that I do not need to hit as hard.

The challenge for me is that when I started I wasn't hitting like this. My style has changed and my technique has gotten better so now I'm hitting harder.

Hmmmmmmmm?

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Ewan of Loch Fynne
Hearthman to Sir Gunther Rorikson.
"In this vocation one should therefore set one's heart and mind on winning honor, which endures forever" - Geoffroi de Charny
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Dmitriy
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Post by Dmitriy »

Not exactly a problem I've had -- but try not cutting as far "through" the surface. Keep everything the same, just aim two inches past the target instead of 4, or whatever.

-D
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Richard Blackmoore
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Post by Richard Blackmoore »

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ewan:
<B>Hi there,

I've noticed a few comments lately from people I'm fighting that lead me to believe I'm hittin on the upper side of "Hard".

My question is this: If force = (mass x velocity) how can I tone down the force while still maintaining the speed I need to penetrate someones defense?

>Try a lighter sword. It will tend to land with less of an impact and you won't lose any speed, speed may actually increase. Potential problems with light swords: Against certain types of armour, padded armours in particular, light swords often don't land right. Against a helm, a light sword tends to move faster and sometimes feels just as hard as the slower moving heavy sword depending on the mass of the helm and type of padding. For fighters that calibrate by sound (plate mostly) a light sword often works fine, for fighters that calibrate soley by feel, a light sword won't always work. You could also try putting a leather strip on the front of the sword blade; this will sometimes take a little off the sting/ring and perceived impact and also protect your sword.

There are people I fight that want the higher calibration (that is what I want as well from my opponent) but there are fighters that I do not need to hit as hard.

>Unless someone is trying to be an idiot, it is better to hit everybody in the same 'good' range accepted by the majority of fighters. When you purposely crank it up against certain fighters and go down for others, you can end up with personal inconsistancy problems. YMMV.

The challenge for me is that when I started I wasn't hitting like this. My style has changed and my technique has gotten better so now I'm hitting harder.

Hmmmmmmmm?

</B></font><HR></BLOCKQUOTE>
Richard Blackmoore
East Kingdom KSCA
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Chadwick
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Post by Chadwick »

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ewan:
<B>
My question is this: If force = (mass x velocity) how can I tone down the force while still maintaining the speed I need to penetrate someones defense?
</B></font><HR></BLOCKQUOTE>

The physics definition of force is:

force = mass x acceleration

What you are refering to is momentum:

momentum = mass x velocity

The data collected by Sir Pieter (the current Midrealm Crown Prince) shows that SCA sword impacts can be modeled as an inelastic collision which preserves momentum. You can read an analysis of Sir Pieters' data here.

There are several factors which affect how much momentum transfer occurs and thus how hard the blow is:

1. The speed of the sword (velocity).

2. The weight of the sword (typically 2 to 4 pounds = 1 to 2 Kg).

3. Your momement (toward or away from your opponent).

4. Your opponents movement (toward or away from you).

5. Where you are hitting your opponent (is there any armour there?).

6. Where on your sword you hit your opponent (if you hit near the center of mass it results in a much more effective momentum transfer since in minimized the rotational torques generated in the impact).

The final factor that I am going to mention is:

7. How hard you hold your sword at the moment of impact.

To show the effect of this last factor, I'll perform a couple of quick calculations.

I'll start by estimating that a typical SCA sword is between 2 and 4 pounds (1 to 2 Kg for those that use the metric system). I'm going to use 3 pounds (1.5 kg) as my "average" sword for the following calculations.

From the analysis of Sir Pieters' data, a 12 pound bowling ball (~5.5 kg) in a average impact will have an initial velocity of ~200 cm/sec. This implies that the "average" velocity of the center of mass of the "average" sword is ~730 cm/sec.

FYI - 730 cm/sec = 7.3 meters/sec = 285 inches/sec = 24 ft/sec (appoximately).

The momentum of the sword is 7.30 (m/s) x 1.5 (Kg) = 11 Kg-m/sec.

Sir Pieters' data shows that the ratio between "low average" and "high average" is a factor of 2.

Now figure that the typical SCA fighter weighs ~220 pounds when in their armour - this is 100 Kg. If they were able to maintain rigid grip on their sword - they would increase the effective mass hitting their opponent by a factor of SIXTY.

There are many factors which will prevent a fighter from being able to hit with a totally rigid grip - but a factor of at least two can be achieved by simple changes in how they grip the sword.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2"><B>
There are people I fight that want the higher calibration (that is what I want as well from my opponent) but there are fighters that I do not need to hit as hard.

The challenge for me is that when I started I wasn't hitting like this. My style has changed and my technique has gotten better so now I'm hitting harder.
</B></font><HR></BLOCKQUOTE>

Your improvement in technique and body mechanics has certainly allowed your sword shots to be faster (higher velocity), and your body mechanics are such that you are likely being more efficient in moving both your body and sword in a coordinated attack. You have increased your speed (sword velocity) which results in your getting around or past your opponents guards which is good. Unfortunately when combined with your improved body mechanics the result can be upset opponents.

The answer to how to hit your opponents "lighter" and "harder" is not lighter swords or slowing down your blows, but rather learning how to control your grip on your sword. Putting this into practice will entail a fair bit of work for you on training.

First - Assure that your sword grip is comfortable and sized correctly for your hand. If it is not, then you will naturally grip down harder on the sword in order to maintain your control. I recommend a "egg" or "hammer handle" shaped grip cross section to the fighters that I train.

Second - You have to practice controlling your grip on the sword throughout the strike.

I start my sword blows with a firm but relaxed grip on the handle. The thumb and index finger form a firm "iron ring" grip on the sword, and the three lower fingers (middle, ring and pinkie) are relaxed.

As a launch the strike, my thumb and index finger remain in the "iron ring" grip, and my three lower fingers twitch in in a similar fashion as done with a fly casting fishing rod.

Just prior to the impact on my opponent I slightly loosen the grip of my lower three fingers (pinkie, ring, and middle finger).

If my strike is clean and my opponent responds "light" - that translates into "hit me harder" - all I have to to is not loosen my grip as much on the next strike. If I am facing an opponent that needs even more than that, I can increase the impact even further by tightening the grip of my lower three fingers as my sword strikes them.

I find this technique to be quite effective in controlling how hard I hit my opponent.

-Keith/Austin
(Ph.D in Physics, University of Rochester 1984).
(25+ years of SCA fighting experience).
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Siggy
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Post by Siggy »

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ewan:
<B>Hi there,

I've noticed a few comments lately from people I'm fighting that lead me to believe I'm hittin on the upper side of "Hard".

My question is this: If force = (mass x velocity) how can I tone down the force while still maintaining the speed I need to penetrate someones defense?</B></font><HR></BLOCKQUOTE>

Actually, the relevent equation is F = ma (force = mass * acceleration). The force that your opponent's helm exerts on your sword to stop it (and hence the force your sword exerts on the helm) is equal to the mass of your sword devided by the sword's speed devided by the time your sword takes to stop.

This gives us (F = mv/t) where m is the sword's mass, v is the speed of the sword, and t is the time your sword takes to stop.

Changing the mass of your sword will cause it to move faster under your techniques, and thus increase v by an amount proportional to the amount you decreased your m (if you need me to, I can prove this by another derivation from F = ma). So you need to decrease either v which means slowing down your technique against the people who need you to hit lighter, or you can intcrease t, the time it takes your sword to stop. This can be done by making a sword of similar mass, but of more flexible rattan.

Siggy
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Edwin
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Post by Edwin »

Hard to say without more information.

Do you use the muscles in your arm to provide power? I did that for a little while to get power, and now I don't do it cause I don't need it. Fight longer, with more control, generating the power purely in technique, taking the muscle power out of it.
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Ewan
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Post by Ewan »

Thank-you all for your replies! Very helpful.

Chadwick......you are hurting my brain! :P

------------------
Ewan of Loch Fynne
Hearthman to Sir Gunther Rorikson.
"In this vocation one should therefore set one's heart and mind on winning honor, which endures forever" - Geoffroi de Charny
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mrks
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Post by mrks »

hi there

want to hit lighter?

when you are past their defences and dont want to blast into an unarmoured spot you just slow it down some.

you can do this by muscle by body or just by relaxing and letting the weight of the sword carry the blow in.

by muscle means tensing and fighting the blow from connecting full speed.

by body means by lessoning the body english behind the blow.

or you could add speed to your shots and relax the power behing your blows when fighting someone you need to go lighter on.

sounds like you are looking for the magical knightly blow. good but not to good h

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